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A new RTS game modification for the Acclaimed Battle for Middle
Earth 2© by EA Games™
Featuring 7 completely new factions, Each with its own unique
theme
A unique in depth history and faction stories.
Balanced factions utilizing a Class base system
featured in many Team based FPS
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Update: 20th October 2009
Sorry for the long space between updates, I've been busy with
some modeling requests and trying to learn some C++ but, I'll need
to enrol in a course to learn the more advanced stuff, So unitl
then, there wont be a WOTG mod runner.
Anyway our concepts are coming together thanks to "StyxaneZ
" Me and him have been collaborating on the designs of some
scourge units, I'm going to be finishing my works for the SEE mod,
and by that time, we should have enough concept art to make a huge
news post on the forums.
Hopefully this will also boost the interst in the mod, We are
still in early days of development and we need more artist to help
out.
~
DIGI_Byte
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Update: 23rd September 2009
I touched up the site some more, Updated the History, I haven't
got around to the Lore yet but It should be working by the next
update.
I've been modeling some scourge buildings in my spare time finalizing
some models before they get UV mapped.
Still looking for help for the development of the mod.
I'm going to post a Job thread with positions needed, Freelancers
are also welcome. But the forums are too quiet for new team members,
So I'll have to go around to some art development sites and ask
on the forums there.
~ DIGI_Byte
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Update: 8th September 2009
I haven't touched the site much, Instead I've been redoing some
of my 3D work on the mod, the initial models I made, were not
decent quality so I had to go back and put some more detailing
on them, the WORST part was UV mapping the gold trim on the scourge,
My LORD that was excessively time consuming and tedious even
for UV mapping... But
this mod has a level of quality even I must submit too, The work
I did was needed.
~ DIGI_Byte
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Update: 1st September 2009
I've updated the site some more, I removed even more sub pages.
I've been editing some images, the site has more content but its
quite messy at the moment Sorry.
I have created a suitable the layout of the Lore page, how ever
I need to change the content dynamically, But I don't know how
to do that.
Oh and I have set up a script for the spells but I'm not liking
its outcome, so I'm going to have to track down another app more
suitable and customizable.
'thickbox' is looking nice
~ DIGI_Byte
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Update: 26th August 2009
I've updated the site some more, I've removed most of the unit
sub pages.
Please bare in mind ALL "view statistic" links lead
to a temporary page.
At the moment I'm still filling out the factions units, and probably
wont start on the buildings until later.
~ DIGI_Byte
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Update: 22nd August 2009
I've updated and redesigned the web site to make it more streamline
and simplify its "eyesore" of a lay out from before,
also removed some of my terrible typo's
IMPORTANT ! ~ I'm also setting
up the other factions, Its abit of a mess at the moment But I'm
hoping to get most of the site done, So at the moment if you go
in any of the factions it'll most likely have some Scourge stuff.
!! CONCEPT ARTIST NEEDED !!
The mod's in need of concept art for units and buildings to be
used by the 3D modelers and placed on this web site.
In the mean time, I'm going to ask people to help draw stuff for
the mod so I can make some images for the site, even if its temporary
stuff, So I have some content to work with.
Oh and I have setup a Donation box with Paypal which will help
us out greatly, Paypal account not required to donate.
Donations will pay for web hosting, But more importantly, We need
funding to hire some professional concept artists to help us develop
professional looking content.
But if any one wants too draw some concepts and save us on hiring,
Catch me on the forums and send me a PM
~ DIGI_Byte
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